Over the weekend I needed to set up a ControlMK profile. Upon searching for info on how to do this, I found I couldn’t find anything. Eventually I worked it out, and while it wasn’t that hard, I’d like to save people some time.
Essentially it’s a three step process.
(1) Determine what button (on the keyboard or mouse) you want to set. This can be done by referring to the options in your game and seeing what key is set. For instance, in most fps games ‘w’ is set to ‘move forward’. Now that we know that the key is ‘w’, we can proceed.
(2) Determine what button (on the controller) you want to assign this to. To do this, open the setup software for the controller (XBCD setup utility in case of the XBCD drivers). Hopefully the software will have an area where upon pressing the button (e.g. forward on the direction controller) a bar or button on the screen will light up (or move).
In the case of analogue movement sticks, these are along an axis, so you need to determine their direction, and their name. For instance if when you push the stick forward, the bar labelled ‘x’ moves up, then this would correspond to X in ControlMK and if it moved down, it would correspond to X-. Make sense? Hopefully. Let’s continue.
(3) With those two crucial pieces of information in hand, you can proceed to ControlMK. From the first dropdown, select your controller. From the second dropdown, select your controller. From the third dropdown, select your con… Sorry, drifting off there. From the third dropdown select a profile or create a new one by typing a name and creating it using the button on the right.
You should now have a list of controls in the middle of the screen. In the example above, you will want to find the option for X . Once you have found it, simply click on it, and a new windown will pop up.
In the dropdown, select the control that you want X to map to. In our case it’s ‘w’ so you need to select ‘w’. Close this window and save your profile. You should now find that if you open notepad (or any text editor)(and have Control MK open) and press your analogue stick forward, a string of w’s should fly across the screen.
Now all you have to do is repeat that process for every key you need for the game. Any questions? Post them as comments and I’ll attempt to answer them.
Edit: If you’ve been able to create a working profile for a game, feel free to send it to me with any details you want published on this post, and we’ll be happy to share it with other grateful users.
Beyond Good and Evil (Playstation Controller Through USB) by Lynn
Half Life 2 (Playstation Controller Through USB) by Lynn
Fable (Playstation Controller Through USB) by Lynn, comments “The Fable key mapping was hard since they used so many keys. The number pad may still have to be used when the items, expressions, etc don’t pop up automatically under the F1, F2 and F3 keys”
Fear (Xbox Controller through USB) by Oli (see below for comment).
Please send us your profiles.
Markworth’s XB360 Controller FPS Profile – This is a collection of XBCD profile files that will enable you to play Tremor (Q1), Quake 2, Quake 3, DeusEx, and Doomsday (jDoom et al) if you’re using the XBCD drivers. See here for more info.