On Thursday last week I finally completed, the mammoth download of the Company of Heroes demo.
On Friday I was ‘working from home’ and ‘in between’ ‘work’ I played through the tutorials and single player campaign of the demo.
Now, I’m not going to do a full review, since these sort of reviews are somewhat prevalent.
So why is this post here? Simply to provide the world with the thoughts of another lowly schmuck, an ordinary kiwi gamer with an ordinary unbiased view of the gaming world.
Having said this, I have to enthusiastically say exactly the same thing as all those reviews. This game is simply outstanding.
Want some screenshots?
For the first time in the last six months or so that I have been seriously watching the gaming scene, I am having to resist the temptation to pay the $99 List Price for this RTS.
Forced to quantify why I love this game so much, I would have to list a few things:
- I don’t want to discount the effect of knowing that everyone was already raving about the game
- The graphics are beautiful
- Camera control is very well done. I’m pleased to see that complete maneuverability now seems to be the standard for new RTS games
- Sounds, voice acting and interactivity between squads and the user are solid
- The units you can create, the buildings, the defences and everything in between are very well designed, and can only be described as nearly perfect
- Single player campaign, single player campaign, single player campaign! For too long, I’ve been playing games that understood their popularity to be exclusively based on multiplayer modes. I cried out for well written, story based single player campaigns. I believe I’ve found it in COH.
So, the plan is that all around New Zealand huge throngs of people are picking the game up at retail. They’ll play through the single player in the weeks ahead, and then chuck it on trademe. So in six to eight weeks hopefully I should be able to pick it up for about $60. And hopefully by then I’ll have my extra gig of ram, so it’ll be all good.







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peteandmegan.com » Left Behind: Eternal Forces: My Thoughts
December 8, 2006 at 5:16 pm (UTC 13) Link to this comment
[...] The camera controls are ok. I’m glad that they covered this adequately, as it’s a default requirement for a RTS these days. However something was wrong, I couldn’t quite put my finger on it, but the controls definitely weren’t as slick as Company of Heroes. One feature which helps with the camera limitations is the ‘follow camera’ mode. As the name suggests, when activated, the camera follows the character, saving the effort of following a character around the world. [...]