Sadly, it’s only coming for the 360, but if those graphics are in-game, then you microsoft junkies are definitely in for some fun.
I guess one of the bonuses of a console is that if those are in-game graphics, then you know that if you pick up the game, then that’s how it’s going to look.
When I watch the stunning Unreal 2007 trailers, I have to resist shaking at the thought of the PC power that’s being used to push those graphics.
It wasn’t really much of a surprise for me that the guys behind Gears of War (Epic Games) are the same guys behind the Unreal series.
I’ve spent most of my gaming time over the last few years playing the battlefield series, and Unreal Tournament 2004. It’s a rare week when I don’t abuse the poor programming and quality control of EA and their rushed release stuffups. On the other hand, I’m known to wax lyrical about the wonderful programming, evidenced by stunning performance and load times of Unreal Tournament 2004.
I’ve been hearing and reading a lot about Gears of War, but until now have been turning a blind eye. Now I know what all the fuss is about.